Diploma - "Game as Logos and Myth".

Replenishment date: 06.04.2007
Content: 00007.rar (52.79 KB)
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Description
CONTENTS

I. INTRODUCTION 3

II. MAIN PART 6

CHAPTER 1. PLAY AS A LOGO 6

1.1. PHILOSOPHICAL RATIONALE OF THE GAME CONCEPT 6
1.2. THE ESSENCE OF THE GAME AND ITS KEY FUNCTIONS 20
1.3. CONTEXTUALITY OF THE GAME 31

CHAPTER 2. GAME AND MYTH 40

2.1. RULES OF THE GAME AND ITS LEVELS 40
2.2. MYTHOLOGY OF THE GAME AND ITS SCIENTIFIC MEANING 46

III. CONCLUSION 60

IV. REFERENCES 64
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